Continuing Developments
For the past week I have been taking a break but recently I've been remembering that I wanted to try doing monthly posts about development only to forget. I have been focused on the game though! It's coming!!!
In the months since the public test builds I have been focused on a few things:
Putting the existing text in an external file for easier editing and potentially translation (no promises, my ass is broke so i cant "just hire someone")
Implementing content for the third and final area (this mostly done except for one thing!)
Writing for the optional goal events of the first two areas. (just need to get the last ones in)
Optional bosses for the first two areas (I want to get them figured out mechanically before I write the associated event first)
Stress and Mood meters that you have to manage (They function but they need more balancing to actually make the game a lil harder like i want it to be)
The first real ending: The Normal Ending! (it's my current focus. I have the basic structure of the scene associated and am still working on getting the fight itself done.)
After I get the normal ending at a point I'm happy with I'll likely be moving onto getting the pieces together for the Good Ending and its requirements which are those final goal events for the first two areas.
I do plan on distributing a few more testing keys when I get the normal ending done since that feels like a good time to get some fresh eyes on it,
by the way i did get setup for steamworks i forget if i mentioned that already but yeah a steam page... eventually.
The Unlife Of Gorlak
Status | In development |
Author | LandsharkRAWR |
Genre | Role Playing |
Tags | Life Simulation, RPG Maker, Skeletons, Spooky |
More posts
- The Unlife of Gorlak is in STEAM NEXT FEST32 days ago
- The Unlife of Gorlak is officially on STEAM!May 20, 2024
- One year of Development!Apr 07, 2024
- It's Gorlak's Birthday!Feb 28, 2024
- The state of the game and the Public Test BuildJan 22, 2024
- Public Test Build 2.2Oct 09, 2023
- Public Test Build 2.1 is OUT!Oct 06, 2023
- Public Test Build 2.0 is now out!Oct 02, 2023
- PTB 1.2 releasedSep 14, 2023
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